Design canvas to web prototype
6 ordered steps, from Figma to Retool.
Design and creative toolsNo-code / low-code platforms
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Step 1: Figma
Figma starts the path because most collaborative product design begins with shared screens, components, and visual decisions.
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Step 2: Spline
Spline adds 3D and interactive visual work, expanding the learner's idea of what can move from design into a web experience.
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Step 3: Framer
Framer matters after Spline because it turns design assets and interactions into a publishable prototype surface.
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Step 4: Webflow
Webflow shifts the journey from prototype feel toward production-like visual site building without hand coding every page.
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Step 5: Bubble
Bubble comes next because it adds application logic and data workflows beyond Webflow's site-first strengths.
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Step 6: Retool
Retool closes the path by showing a more operations-focused low-code endpoint for internal tools rather than public marketing pages.